CompletableFuture接口详解
public CompletableFuture<Void> thenAccept(Consumer<? super T> action) {
return uniAcceptStage(null, action);
}
public CompletableFuture<Void> thenAcceptAsync(Consumer<? super T> action) {
return uniAcceptStage(asyncPool, action);
}
public CompletableFuture<Void> thenAcceptAsync(Consumer<? super T> action,Executor executor) {
return uniAcceptStage(screenExecutor(executor), action);
}
public <U> CompletableFuture<U> thenApply(Function<? super T,? extends U> fn) {
return uniApplyStage(null, fn);
}
public <U> CompletableFuture<U> thenApplyAsync(Function<? super T,? extends U> fn) {
return uniApplyStage(asyncPool, fn);
}
public <U> CompletableFuture<U> thenApplyAsync(Function<? super T,? extends U> fn, Executor executor) {
return uniApplyStage(screenExecutor(executor), fn);
}
public CompletableFuture<Void> thenRun(Runnable action) {
return uniRunStage(null, action);
}
public CompletableFuture<Void> thenRunAsync(Runnable action) {
return uniRunStage(asyncPool, action);
}
public CompletableFuture<Void> thenRunAsync(Runnable action, Executor executor) {
return uniRunStage(screenExecutor(executor), action);
}
public <U,V> CompletableFuture<V> thenCombine(
CompletionStage<? extends U> other,
BiFunction<? super T,? super U,? extends V> fn) {
return biApplyStage(null, other, fn);
}
public <U,V> CompletableFuture<V> thenCombineAsync(
CompletionStage<? extends U> other,
BiFunction<? super T,? super U,? extends V> fn) {
return biApplyStage(asyncPool, other, fn);
}
public <U,V> CompletableFuture<V> thenCombineAsync(
CompletionStage<? extends U> other,
BiFunction<? super T,? super U,? extends V> fn, Executor executor) {
return biApplyStage(screenExecutor(executor), other, fn);
}
public <U> CompletableFuture<Void> thenAcceptBoth(
CompletionStage<? extends U> other,
BiConsumer<? super T, ? super U> action) {
return biAcceptStage(null, other, action);
}
public <U> CompletableFuture<Void> thenAcceptBothAsync(
CompletionStage<? extends U> other,
BiConsumer<? super T, ? super U> action) {
return biAcceptStage(asyncPool, other, action);
}
public <U> CompletableFuture<Void> thenAcceptBothAsync(
CompletionStage<? extends U> other,
BiConsumer<? super T, ? super U> action, Executor executor) {
return biAcceptStage(screenExecutor(executor), other, action);
}
public CompletableFuture<Void> runAfterBoth(CompletionStage<?> other,
Runnable action) {
return biRunStage(null, other, action);
}
public CompletableFuture<Void> runAfterBothAsync(CompletionStage<?> other,Runnable action) {
return biRunStage(asyncPool, other, action);
}
public CompletableFuture<Void> runAfterBothAsync(CompletionStage<?> other,Runnable action, Executor executor) {
return biRunStage(screenExecutor(executor), other, action);
}
public <U> CompletableFuture<U> applyToEither(
CompletionStage<? extends T> other, Function<? super T, U> fn) {
return orApplyStage(null, other, fn);
}
public <U> CompletableFuture<U> applyToEitherAsync(
CompletionStage<? extends T> other, Function<? super T, U> fn) {
return orApplyStage(asyncPool, other, fn);
}
public <U> CompletableFuture<U> applyToEitherAsync(
CompletionStage<? extends T> other, Function<? super T, U> fn,
Executor executor) {
return orApplyStage(screenExecutor(executor), other, fn);
}
public CompletableFuture<Void> acceptEither(
CompletionStage<? extends T> other, Consumer<? super T> action) {
return orAcceptStage(null, other, action);
}
public CompletableFuture<Void> acceptEitherAsync(
CompletionStage<? extends T> other, Consumer<? super T> action) {
return orAcceptStage(asyncPool, other, action);
}
public CompletableFuture<Void> acceptEitherAsync(
CompletionStage<? extends T> other, Consumer<? super T> action,
Executor executor) {
return orAcceptStage(screenExecutor(executor), other, action);
}
public CompletableFuture<Void> runAfterEither(CompletionStage<?> other,
Runnable action) {
return orRunStage(null, other, action);
}
public CompletableFuture<Void> runAfterEitherAsync(CompletionStage<?> other,
Runnable action) {
return orRunStage(asyncPool, other, action);
}
public CompletableFuture<Void> runAfterEitherAsync(CompletionStage<?> other,
Runnable action,
Executor executor) {
return orRunStage(screenExecutor(executor), other, action);
}
public <U> CompletableFuture<U> thenCompose(
Function<? super T, ? extends CompletionStage<U>> fn) {
return uniComposeStage(null, fn);
}
public <U> CompletableFuture<U> thenComposeAsync(
Function<? super T, ? extends CompletionStage<U>> fn) {
return uniComposeStage(asyncPool, fn);
}
public <U> CompletableFuture<U> thenComposeAsync(
Function<? super T, ? extends CompletionStage<U>> fn,
Executor executor) {
return uniComposeStage(screenExecutor(executor), fn);
}
public CompletableFuture<T> whenComplete(
BiConsumer<? super T, ? super Throwable> action) {
return uniWhenCompleteStage(null, action);
}
public CompletableFuture<T> whenCompleteAsync(
BiConsumer<? super T, ? super Throwable> action) {
return uniWhenCompleteStage(asyncPool, action);
}
public CompletableFuture<T> whenCompleteAsync(
BiConsumer<? super T, ? super Throwable> action, Executor executor) {
return uniWhenCompleteStage(screenExecutor(executor), action);
}
public <U> CompletableFuture<U> handle(
BiFunction<? super T, Throwable, ? extends U> fn) {
return uniHandleStage(null, fn);
}
public <U> CompletableFuture<U> handleAsync(
BiFunction<? super T, Throwable, ? extends U> fn) {
return uniHandleStage(asyncPool, fn);
}
public <U> CompletableFuture<U> handleAsync(
BiFunction<? super T, Throwable, ? extends U> fn, Executor executor) {
return uniHandleStage(screenExecutor(executor), fn);
}Last updated